This is my new StevenRig, a multi rig I've been working on. Thanks Joe for the pose. Its taking a bit of time to set up since I don't have much free time after work. Oh I forgot to mention. I have a job. I am working at Crystal Dynamics in Menlo Park, Ca as a technical artist for their next game.
Anyways, I'm trying to get it to an acceptable stage by the new year so I can start to do some Character Animation. This rig will be set up with multiple heads/hair/acessories/body types so that you can mix and match and even creat new assets.